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ABOUT ME
I'm a Unity Game Developer—and more than that, a digital world builder passionate about transforming ideas into
immersive, interactive experiences. With 3+ years of hands-on experience developing games for mobile,
WebGL, and PC platforms, I specialize in crafting scalable, high-performance gameplay systems.
- My expertise spans real-time multiplayer integration using Socket.IO, Photon, and PlayFab, combined with a
deep understanding of gameplay logic, AI development, and network synchronization.
- I design player-first experiences with smooth UI/UX using Figma, DOTween, and responsive design principles.
- From implementing monetization strategies with Unity Ads and AdMob to optimizing frame rates and performance,
I thrive on solving technical challenges and collaborating with creative teams to bring bold, engaging ideas to
life.
EDUCATION
BACHELOR OF SCIENCE IN INFORMATION TECHNOLOGY
2021-2024
- I graduated from Bhagwan Mahavir University - surat with a grade point average of 8.02%.
SKILL
Technical Skills
- C, C++ | C# Programming
- Unity Engine
- Adobe Photoshop | Adobe Figma
Soft Skills
- Time Management | Team Work
- Communication | Leadership
WORK EXPERIENCE
AndroApps Technologies - Navi Mumbai
2025-NOW
- Worked on a real money multiplayer gaming platform with features like payment gateway integration, KYC
verification, and push notifications.
- Integrated secure deposit/withdrawal systems and handled document approval workflows.
- Focused on real-time gameplay logic, user engagement, and compliance. Collaborated across teams to deliver
a smooth and secure gaming experience.
Artoon Solutions - Surat
2024-2025
- Built responsive game mechanics and an adaptive UI compatible with web, mobile, and desktop platforms.
- Integrated Socket-based communication to enable real-time multiplayer synchronization and smooth player
interaction use with node.js.
- Optimized performance and efficiently managed game state to ensure seamless gameplay experience. Deployed
a scalable backend to support heavy traffic.
Platform Experience:
- Extensive experience developing and optimizing games for Unity WebGL, including asset management, memory
optimization, and browser compatibility.
- Proficient in building and deploying games for Android and iOS, with experience in handling platform-specific
input, UI scaling, and native integrations.
- Worked with platform-specific SDKs for ads, payments, and notifications across mobile and WebGL.
- Ensured cross-platform compatibility and smooth performance through conditional compilation and adaptive UI
systems.
WORK EXPERIENCE (CONTINUED / PROJECTS)
Chess Multiplayer Game (Unity, Node.js, Socket.IO)
- Developed a real-time multiplayer chess game in Unity using native Socket.IO and a Node.js backend for
matchmaking and game sync.
- Added offline AI mode, responsive UI, and optimized for Android/iOS with error handling, reconnection, and
smooth performance.
Roulette Game (American & European Modes)
- Developed a feature-rich roulette game supporting both American and European rules.
- Implemented multiple and single-number bets, cancel specific/all bets, and realistic wheel and tire
animations.
- Integrated Google login, wallet system, rewarded/interstitial ads, and in-app purchases.
- Connected gameplay with backend for result sync and user data management.
- Designed flexible betting logic allowing dynamic bet updates before wheel spin, enhancing strategic gameplay
and user engagement.
3D Car Parking Game (Unity, C#)
- Engineered a hyper-realistic car parking experience with physics-tuned driving and obstacle logic.
- Crafted immersive 3D parking levels with adaptive camera and mobile-optimized controls.
- Designed a stylized parking simulation with smooth joystick input, real-time feedback, and level progression.
- Built a Unity-based car sim with responsive AI traffic, tight parking mechanics, and fluid UX.
All-in-One Real Money Gaming App (Unity | 22+ Games)
Games Included: Andar Bahar, Aviator, Roulette, Teen Patti, Poker, Baccarat, Dragon vs Tiger, Color Prediction,
Animal Roulette, Jhandi Munda, Point Rummy, Pool Rummy, Deal Rummy, Red vs Black, 7 Up Down, and more.
- Developed frontend logic for all games using Unity and C#
- Integrated real-time multiplayer via Socket.IO with room handling and sync
- Implemented bot system to simulate players and auto-fill rooms
- Connected to backend for wallet, deposit/withdrawal, OTP, and KYC via REST APIs
- Created modular, animated UI components for a smooth cross-platform experience
- Optimized performance for Android and WebGL builds.
Nut Sort: Color Sorting Game (3D Puzzle)
- Developed a 3D color sorting puzzle game in Unity with intuitive drag-and-drop mechanics and smooth level
progression.
- Designed interactive 3D nut and container models with realistic physics and animations for enhanced visual
feedback.
- Implemented undo/reset logic, dynamic difficulty adjustment, and auto-hint system. Integrated rewarded ads,
Google login, and in-app purchases.
- Optimized 3D assets, lighting, and camera transitions to deliver a smooth and immersive experience across
Android and WebGL platforms.
TriPeaks Solitaire (Unity 2D - Fantasy Theme)
- Designed a fairy-themed TriPeaks Solitaire game in Unity 2D with custom animated characters and magical
environments.
- Used DOTween to create smooth card flip, deal, and fly animations, enhancing visual flow.
- Introduced interactive blockers like locked cards and keys, adding unique strategy elements.
- Added animated victory sequences and fairy effects to boost player satisfaction.
- Developed daily quest system with level-based rewards to increase retention and replay value.